

The entire game's control layout is mapped to the use of two buttons (the 'A' and 'B' buttons to be precise), so there's no need for gamers to worry about swinging their arm around, moving furniture to play, or receiving a 3rd degree case of whiplash. This beat goes hand-in-hand with the actions that gamers are supposed to accomplish while playing, meaning that the individual playing has to push a button (sometimes two) to make their character perform actions in sync with the beat - so players are required to, appropriately enough, find their rhythm.Īll that's required to play the title is a Wii Remote and two fingers. Rhythm Heaven Fever, the latest installment in the series, creates wacky scenarios on-screen and provides a beat. Now that the Nintendo Wii is on its last legs, as support for the console seemingly begins to dwindle and the Wii U inches ever closer to its inevitable debut, Rhythm Heaven Fever is in a prime position to capitalize on game-hungry Wii owners.įirst things first, those who are unfamiliar with the Rhythm Heaven brand should know the basic premise of these titles. The Rhythm Heaven series is one such property. Nintendo has based its entire share of the market off of very weird ideas, and so far they've done quite well for themselves because of it. Game Rant's Riley Little Reviews Rhythm Heaven Fever
