

So anyway, do we have a list of mods recommended in addition to the USSEP somewhere that this may be added to ?Įdit : It would not surprise me if this is also a Fallout 4 problem (it has already been mentioned that it is not a problem for Oldrim) Edit : Just saw a comment by Gamer Poets, he has seen someone test Fallout 4 with the 240 empty plugins test, and did not experience any reduction in FPS. ( I also do not have enough mods to make this problem manifest on my setup, so have never been aware of such a problem before now ).

I haven't tested it personally yet, but have no doubt meh321's results will prove true, thats an astonishing difference. Although Riften is the most significant loss of FPS for this test. This is with completely empty ESP setup with no extra anything to load.įor me it was 145 FPS without mods and 50 FPS with those empty plugins, that's huge loss for absolutely no reason. Type again from main menu "coc RiftenOrigin" and go to the same place, look at the same point. Enable these plugins in-game or mod manager or however you do it.Ħ. Download empty ESP plugin, copy and rename it so you have 240 of these, or use some script to do it.

In main menu put "coc RiftenOrigin", run to the middle of marketplace and look into some specific location you can remember. Disable all mods except the base game DLC.Ĥ. Get some way to display your FPS in game, could be Fraps, your graphics card software, ENB or something else.ģ. Obviously I'm not saying to play like this, it is just used to show for the test just how much FPS you lose for nothing.Ģ. Make sure your FPS is uncapped completely, this means bLockFrameRate=0 in Skyrim.ini under and iVSyncPresentInterval=0 in SkyrimPrefs.ini under as well.

It's not even really a bug, just bad implementation.īut you can test the bug yourself, here's howġ. This happens because there are at least 4 nested iteration loops the game does in every frame and the lowest loop iterates for each plugin installed, normally this wouldn't be an issue but this code runs on multiple threads and for each plugin it locks a mutex every time, this is very slow. The ESP or ESM file content does not matter at all they can be empty dummy plugins with no masters. There is a bug in game code where if you have more than a few dozen ESP or ESM plugins installed the game FPS will become much lower in some areas.
